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1. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Terrorfrodo wrote: I really like the idea of splitting TD into a tracking disruptor and a missile disruptor module. We'd need to fit a mix of TD and MD modules on our Curse or Pilgrim, just like we fit a mix of jammers on our Falcon. This will...
- by Clavius XIV - at 2012.09.20 05:00:00
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2. Sticky:[Winter] Disruption Cruisers - in Player Features and Ideas Discussion [original thread]
Would it make more sense to have the Arbitrator lose a high slot for a medium slot for a 3/5/5 layout? If the Omen and Maller become viable combat cruisers, the additional medium power slot would allow it to better play a support role. As is the ...
- by Clavius XIV - at 2012.09.15 04:50:00
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3. New Dev Blog: Those anomaly changes in full - in EVE Information Portal [original thread]
Originally by: Furb Killer Sorry Clavius but pre-dominion, which wars were fought over ratting grounds exactly? .. Then why providence was populated and allowed for the large ammount of pvp, you should really talk to Hardin about this...
- by Clavius XIV - at 2011.03.27 17:31:00
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4. New Dev Blog: Those anomaly changes in full - in EVE Information Portal [original thread]
While 0.0 should be more lucrative than empire due to the risks, the main draw of 0.0 is the ability for players to strike out into the unknown and make their mark on the cluster without the shackles of Concord, not its ISK value. There was plenty...
- by Clavius XIV - at 2011.03.27 01:53:00
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5. Fighting for Sov in Dominion - in Player Features and Ideas Discussion [original thread]
Originally by: Butter Dog Yes, which is why some variant on i-hubs and outpost reinforcement timers is a good thing - it leads to fights on the edges of timezones, without taking it away from a defenders prime. Fights on the edge of ...
- by Clavius XIV - at 2009.12.23 16:24:00
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6. Fighting for Sov in Dominion - in Player Features and Ideas Discussion [original thread]
Originally by: Butter Dog However, if SBU's were to remain invulnerable all the time stations/ihubs are not fully repaired, then it prevents the 'suicide dread' scenario. All defenders have to do currently is focus fire on the SBU, no mat...
- by Clavius XIV - at 2009.12.23 15:38:00
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7. Fighting for Sov in Dominion - in Player Features and Ideas Discussion [original thread]
Originally by: Soleil Fournier I-hubs: Make upgrades attackable, make it to where a 25-35 man battleship fleet can assault one and "incapacitate" the upgrades installed in it. When the upgades are incaped, they do not add the bonuses to t...
- by Clavius XIV - at 2009.12.23 15:25:00
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8. Fighting for Sov in Dominion - in Player Features and Ideas Discussion [original thread]
On the "time zone war" topic: I thought the whole point of the new system is to encourage more fights between *players*. Trying to game things to get a "favorable timer" so you can invade when folks are at school/at work/asleep IRL should play n...
- by Clavius XIV - at 2009.12.19 23:14:00
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9. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
Originally by: DaReaper ok, lets do some math... A few things to take into account: You are neglecting to calculate fuel bonus (which will be reduced) DS can double as Jammer or JB. Thus even if you assume 5 DS as a basline for c...
- by Clavius XIV - at 2009.11.07 05:48:00
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10. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
Originally by: rubico1337 how would you propose letting smaller alliances into 0.0 then? there is no real way to make up for numbers. if you allow tons of defensive upgrades at low cost to protect the small allaicnes you have the cynojam...
- by Clavius XIV - at 2009.11.07 05:34:00
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11. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
Originally by: rubico1337 you know. there are these things called moons. generally they are semi-lucrative even after dominion. maybe that isk could go to pay sov bills rather than pay for huge cap fleets and megalomaniac directors? just ...
- by Clavius XIV - at 2009.11.07 03:02:00
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12. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
Originally by: Isaac Starstriker But the problem is...where is the line in the sand that says this is too much isk/hour. That is what CCP is trying to figure out I believe. I don't know what is too much, but I think CCP has drawn this...
- by Clavius XIV - at 2009.11.07 02:38:00
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13. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
Originally by: Isaac Starstriker 2 Billion isk for a system per month is what generally has been thrown around. Keeping that in mind... ... 20% tax rate on all 50 members. This is about average for corps who tax members. I've seen 10, I'...
- by Clavius XIV - at 2009.11.07 02:24:00
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14. Why are people whinin about cloaks? - in Warfare & Tactics [original thread]
Edited by: Clavius XIV on 26/08/2009 22:24:23 Originally by: Santiago Fahahrri Originally by: lythos miralbar Edited by: lythos miralbar on 26/08/2009 15:22:54 Quote: People don't like AFK cloaking because it's unbala...
- by Clavius XIV - at 2009.08.26 22:22:00
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15. [UNITY] Providence Simulcast - in Intergalactic Summit [original thread]
Originally by: Ugleb As for respecting neutrality, I recall CVA and their allied pilots using Promethia as a resupply post while attacking our former station Karishal's Defiance. Yet we still did not call Sylph to account for that. So yes...
- by Clavius XIV - at 2009.08.04 03:57:00
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16. CVA Nyx Down - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Moostang neutral undocking a cap: Check CVA quickly setting standings to -ve: Check CVA hotdropping the formally neutral but now red cap: Check CVA keeping to the claim they are anti-pirate: Check Heh, if only that were...
- by Clavius XIV - at 2009.07.13 05:51:00
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17. List Of Known Titans In Game - in Corporation, Alliance and Organization Discussions [original thread]
Another Titan that does not appear to be on the list: BirdBleed - Avatar - corp :H A V O C alliance: none
- by Clavius XIV - at 2009.06.21 23:47:00
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18. List Of Known Titans In Game - in Corporation, Alliance and Organization Discussions [original thread]
Another titan for your records: Minor Threat.: Deja Nay [AMOK] <KARMA> Leviathan
- by Clavius XIV - at 2009.06.01 00:46:00
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19. F9E & MH9C (Prov.) - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Holy Lowlander oh my god .... They didn't even need to use the titan bridge to come in , they could also have used the normal JB network wich is quite big .... PXF has a jb in f9e .... Jump bridges use CPU, and as a re...
- by Clavius XIV - at 2008.11.10 16:15:00
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20. Local chat changes=game ending. - in Test Server Feedback [original thread]
Originally by: Lyria Skydancer Both you and I know that removing local will only hit the lazy/unskilled players. Skilled players know how to min/max. They know how to make ISK with the least effort to fund their PvP (or industry if th...
- by Clavius XIV - at 2008.10.27 02:46:00
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